To run the maps below, I recommend using Spigot server (included). You can also use plain minecraft, details below.
In SpigotServer.zip I have included a basic Spigot 1.12.2 server, with fire-spread off (worldguard),
Essentials, WorldEdit and Multiverse. It will run on windows (Launch it using included BukkitGUI) or linux.
Connect to it with address: localhost
Some basic commands:
/op NAME <- start here
/gm 3 (noclip)
/mvimport Build2 normal
/tppos 123 90 123
Right click a compass to go thru a wall (worldedit feature).
For Spigot minecraft server, unzip each map zip into a folder of the same name as the zip, inside Spigot main folder.
If you have the Multiverse plugin, you can add lots of world folders into the same Spigot.
For a Minecraft client (1.10+), go to %appdata%/.minecraft/saves
Single realm worlds: Just make a new folder in "saves" and unzip to it.
Worlds with nether are a little more difficult:
I am using Raidlands as an example. Make a folder "TE Raidlands". Unzip Raidlands.zip into it. Then unzip Raidlands_the_end
and Raidlands_nether to that same folder, overwriting all duplicates.
In your minecraft client, you will be in survival with no cheats. To fix that, see
Put in SpigotServer/plugins/WorldEdit/schematics. Load it with //schem load TEwall
Then, in Build4, /tppos 2595 68 1797 and type //paste -o